Employee Engagement

Employee engagement in a company workplace is an approach that results in the right conditions for all staff to be motivated to perform the activities that deliver their organisation’s business outcomes. Spinify makes doing activities fun through its gamified, mobile platform that puts target based staff into competitive, collaborative or elimination contests. These games incentivize staff to greater productivity and therefore better business results.

1305, 2019

The State of Gamification in Business in 2019: A Statistical Analysis

By |May 13th, 2019|Categories: Gamification, Motivation|Tags: |Comments Off on The State of Gamification in Business in 2019: A Statistical Analysis

Gamification has come a long way from its humble stamp beginnings. Today, it’s an industry that includes more than just video games. While they were the main motivator, gamification in business surpassed entertainment. It’s a [...]

1005, 2019

6 Business Benefits of Using Sales Leaderboard Software

By |May 10th, 2019|Categories: Leaderboards|Tags: , , |Comments Off on 6 Business Benefits of Using Sales Leaderboard Software

The hype around gamification has reached an all-time high. We’re gamifying everything we can; from marketing to customers, to marketing to potential employees. However, nowhere is gamification as effective as it is in sales. [...]

2904, 2019

The Rise, Fall & Rise Again of Gamification in Business

By |April 29th, 2019|Categories: Engagement, Gamification|Tags: , , |Comments Off on The Rise, Fall & Rise Again of Gamification in Business

Whether we know it or not, there’s gamification in everything we do. From employee engagement software which features leaderboards, to loyalty programs at our favorite stores – there’s not a single area of our lives [...]

By |2018-02-19T05:33:31+00:00November 9th, 2016|Boosting Sales, Engagement, Gamification, Motivation|Comments Off on Employee Engagement

About the Author:

Matt Bullock
Serial entrepreneur who loves a deep dive into technology and applying it to solve business problems. Matt recognized that gamification of business activity processes would lead to greater staff engagement, increase productivity and motivate the team to do more, so that businesses sell more and grow more.